HERE Next-Gen Auto Services
2016 | HERE GmbH
Paris Motor Show, CES Las Vegas
Production Team
Mark Pearce
Chris Thompson
Stephan Scheunig
Matthias Viranyi
Holger Storm
Roland Heuger
Ruggero Baracco
Tomas Gatial
Tero Huttunen
Chris Rock
Francesco Grani
This is a virtual reality experience using HERE's rich 3D city model of Frankfurt. We place the viewer inside this physically accurate model to explain how four new automotive services work. The demo was built in Unity for the HTC Vive, and features 'room scale' VR and spatial audio for maximum immersion.
Winner of the Business Award at 1st Annual VR Now Con in 2016.
Storyline
VR Frankfurt
Created using an accurate 3d model of the city, we start the viewer with a high altitide view of the city, giving them a sense of scale and an overview of the setting.
Driving on the road network at their feet are simulated vehicles (shown in white).
The sensor data being generated from the cars as they move through the city is represented with particles of different colours that rise out of the grid to be collected in the cloud.
Sign Detection
Jumping to a lower viewpoint of the inner city, we see how the front facing cameras and image recognition can be used to detect and report changes in signage on the road network.
This shows that all connected vehicles can benefit, from the information collected by those vehicle that have more advanced sensor equipment. Once the data is shared accross the cloud, it becomes available to anyone who needs it.
On Street Parking
The first scene illustrates how ultrasonic sensors on a vehicle can be used to scan the side of the road as it drives through the city, Providing the ‘ground truth’ of the parking situation. By aggregating these sensor feeds, they can be used to build a more accurate, statistical model of spot availability.
The scene starts with a single car, then shows how an availability map may look in that neighborhood, and how it changes over time.
Hazard Warnings
Now moving over to the riverside, we see a patch of icy road. By reporting wheel slippage, traction control and braking events from the vehicle sensors it’s possible to detect and measure the size of potential road hazard.
Sharing this information to cloud, allows us to provide the safest route though the city, and to advise those who many be entering adverse driving conditions.
Real-Time Traffic
By taking advantage of the accuracy of modern positioning systems and sensor data such as speed, and braking events it is possible to plot very precisely the start and end of traffic segments.
Rather than simply colouring a road based on the ‘flow speed’ we show the formation of a slow moving ‘traffic snake’ on the freeway entering the city. By warning approaching vehicles to adjust their speed before they reach the tail we improve safety.
In Car Experience
The final view in our VR experience was to put the viewer into wonder woman’s invisible jet, or in this case, invisible car. For each of the previous scenes we take a look at the underlying sensors in the vehicle to give people a better understanding of the data sources